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Jay Wick
October 2nd, 2016 · 1 min read

OpenCity is a puzzle meets city simulator inspired by the state of affairs with a microtransaction-filled click-and-wait market. Built using Unity and C# with Visual Studio the game became a nice little exercise in coding a nice model with inheritance and unit tests.


This game is deep in development and hopefully we’ll get to see it in the Play store one day. Stay tuned for more!

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As part of Transport for New South Wales competition I built a quick skeleton app for logging learner driver hours. Unfortunately only…

August 31st, 2016 · 1 min read


The way I handle my own person tasks has grown and to formalise the workflow I wrote Sprintr. Tasks go under a tree hierarchy of features…

July 6th, 2016 · 1 min read
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